Development Time: 1 Year
Release Date: February 2016
Genre: Top Down Action Shooter
Links
Steam Greenlight - http://steamcommunity.com/sharedfile.../?id=503365884
Facebook - https://www.facebook.com/BlueRiderGame
Developers Facebook - https://www.facebook.com/RaveganGames
Website - www.ravegan.com
(Beta Testing is now closed)
Summary
Become a rebel with a cause and fight against the robotic forces of evil.
Blue Rider is a long-awaited arcade-like shoot-em-up game. Its pure action at its highest level. Easy to play, hard to beat, always fun. A colorful adventure turned into a real challenge.
Large amount of enemies, huge frightening bosses, hidden treasures, a great variety of environments, a background story full of surprises and many, many explosions.
Cant be blue with Blue Rider.
Are you ready, rebel?
Overview
Blue Rider is easy to play but hard to beat. Its mechanics are so simple any gamer can play it right away as soon they grab the joystick (or mouse and keyboard). Yes: Blue Rider is that intuitive.
Hundreds of gamers have tested Blue Rider already, and we've witnessed either funny faces or thick drops rolling down their foreheads. An amazing show, filled with tons of laughs and screams. For a moment, a victorious 'yes!' could be heard, followed immediately by silent tears (or loud cries!) when that dreadful huge boss mercilessly destroys them.
Features
- Unique and astonishing visuals.
- 9 different maps.
- 9 huge frightening bosses and many mini bosses.
- +30 types of enemies.
- Multiple types of upgradeable weapons.
- Intriguing background story.
- Hidden items.
- Extremely intuitive and addictive.
- Original music and sound.
- Explosions, explosions and more explosions!
Gameplay Images





Concept Art





Blueprints






The Team

Ravegan is a game development and outsourcing studio from Cordoba, Argentina.
Its core-team's members count with +10 years of experience in the game industry.
Since 2010, Ravegan has been providing services to worldwide companies such as Disney, DeNA, Zynga, Larian and XYRality, covering every discipline involved in game development.
Nowadays, Ravegan employs +15 artists and engineers, applying all the gathered knowledge to develop its own games.
Portfolio: http://www.ravegan.com/pdf/ravegan_portfolio.pdf


